Wednesday, August 25, 2010

A3 presentations



"The threshold between courtyard and studio is a distortion of vision, which obstructs our perception.
Courtyard is rationalised. Studio is liberation... with boundaries.
The distortion of vision in our threshold shows the distorted social space"
For our group, threshold is the distortion of vision, which obstructs our perception of the world and what we know of it.
Studio is carnival, a place where we can let our ideas free, but this freedom is an illusion, because there is hiearchy in the studio, whether it be the hiearchy of the year levels or the power the lecturers and tutors have on the students.
We wanted to show this illusion through the distortion of the building through using textures from the architecture building and stretching the texture to change the nature and materiality of the building.

final collaborative threshold design

When the avatar is far away, the sculpted hemispheres are small, but when the avatar moves closer and approaches the threshold, the sculptred hemispheres expand in various sizes. Some expansions are large enough to "swallow" the avatar.


The threshold has many obstacles that obstruct the view of the avatar. We used the architecture building textured because we wanted to distort the nature and materality of the architecture building's surface with our curvy sculpties (me and crayfishyfishyfishy).
I used a blue colour for my texture, and then photoshoped it to that it was a layer over the red building tiles. i then put this texture onto my curved form, so that it showed how my sculptie objects distort the nature of the building's surface and our perception of the building.





Tuesday, August 24, 2010

Collaborating with neighbours

I started to seriously collaborate with my neighbours to create a more linked and coherent threshold design. My group members are Shkattii Wahwah, crayfishyfishyfishy Manx, and Melody snowfield.
Our group definition for threshold is a distorted vision, which gives you an obstructed perception of your surroundings. So our design of a threshold will be focused on distorting the avatar's vision and space as the avatar enters our threshold.
















I kept my hemisphere shape from my dome. I like how the curves of the shape distorts proportions of reality as the avatar looks through it.








Sunday, August 22, 2010

Reflexive Expansion script


The above two images shows my design when the avatar is far away from it. As my avatar approaches the threshold design, the hemispheres will expand and shrink, creating a movement that gives a sense of it 'breathing'. The below two images shows my design when the avatar is near it, the texture is 20% transparent so that the alpha channel malfunction will occur causing the overlapped layers to change the order of the layers. So it will create an illusion of changing space and depth and perspective as my avatar rotates around it and inside it.